vrml_PointLight [vrml]
s = vrml_PointLight (...)   - Vrml PointLight node

s is a string of the form :
------------------------------------------------------------------
PointLight {
exposedField SFFloat ambientIntensity  0       ## [0,1]
exposedField SFVec3f attenuation       1 0 0   ## [0,inf)
exposedField SFColor color             1 1 1   ## [0,1]
exposedField SFFloat intensity         1       ## [0,1]
exposedField SFVec3f location          0 0 0   ## (-inf,inf)
exposedField SFBool  on                TRUE
exposedField SFFloat radius            100     ## [0,inf)
}
------------------------------------------------------------------

Options :
All the fields of the node

Example : s = vrml_PointLight ("location",[0 0 1]);

See also : vrml_DirectionalLight